Library for Yaz0 made by AboodXD and helped port it to the tool. AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, reading/converting uncompressed types for DDS, and documentation for GTX, XTX, and BNTX.GDKChan for SPICA library (used for BCH), PICA shaders stuff used with BCRES, structs for BCRES, and some DDS decode methods.Syroot for helpful IO extensions and libraries.exelix for BYAML, SARC and KCL library.Every File Explorer devs (Gericom) for Yaz0 and bitmap font stuff.Wexos (helped figure out a few things, i.e.Assimp devs for their massive asset library!.Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc.) for some code ported over, specifically animation stuff, ETC1 encoder and some rendering.Switch Toolbox Tutorial | Part 4 : Replacement of Rigged Models ( Ximension) Switch Toolbox Tutorial | Part 3 : Changing of textures ( Ximension) Switch Toolbox Tutorial | Part 2 : Location of the files to edit ( Ximension) Switch Toolbox Tutorial | Part 1 : Opening levels and basic features ( Ximension) Switch Toolbox Tutorial | Part 0 : Installing Switch Toolbox ( Ximension) New Horizons Modding - The Basics ( inconsistent) NET Framework 4.6 which you can get here. If this program does not open, make sure to unblock the zip file then extract.įor textures make sure you install this if they do not show or crash. Luigi's Mansion 2: Dark Moon (archives, models, and textures)ĭownload the latest build on the release page.Can listen to audio and convert between certain formats.MP3, OGG, IDSP, HPS, WAV, BFWAV, BFSTM, BCWAV, BCWAV.Can preview NTWU, NTP3, and NTWD variants.Can preview effect tables and link PTCL.Can edit both v1 and v2 AAMP (Wii U and Switch).Basic preview of some shader program data. ![]() Can extract shader vertex and fragment shaders from variations/programs.Can view options, samplers, attributes, and uniform blocks.IGZ Textures (Crash Bandicoot / Crash Team Racing).PAK / IGA (Crash Bandicoot / Crash Team Racing).Can convert gif files to texture pattern animations, very WIP atm.Can export and import fully rigged models with bone support. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |